1 / 27
FRAME 1 / 0
Drag to Spin
FRAME 1 / 0
Drag to Spin
FRAME 1 / 0
Drag to Spin
FRAME 1 / 0
Drag to Spin
FRAME 1 / 0
Drag to Spin
FRAME 1 / 0
Drag to Spin
FRAME 1 / 0
Drag to Spin
FRAME 1 / 0
Drag to Spin
FRAME 1 / 0
Drag to Spin
360
360
360
360
360
360
360
360
360
Description
Animated Kinkajou 3D Model with Hair and Fur
This fully rigged and animated kinkajou 3D model (Potos flavus) is a cinema-grade asset built for close-up renders, film, and VFX. It features a groomed 3ds Max Hair and Fur coat, an 8K texture set, and a rich library of character animations. Final images rendered with Arnold.
Rigging and Animation
Rigged with the 3ds Max CAT system, with full FK and IK control.
- CATMotion walk cycle (35 frames), with a standalone Walk adjustment layer.
- Character animations: Dream, Thinking, and Face Test, plus Ears Moving, Eyes Blink, and Eyes Closed.
- Pose layers: T-Pose and two Sitting poses.
- FBX and Collada carry the rig and skin-weight data for your own animation pipeline.
Hair and Fur
- Groomed with the native 3ds Max Hair and Fur modifier — built for offline rendering in 3ds Max and Arnold (not a real-time/engine groom).
- Includes body hair alpha, root density, and root thickness maps for full control of the coat.
Textures (8K)
- Body: 8K diffuse, hair color, normal, bump, gloss, specular, and reflection mask.
- Detail: 2K displacement; 4K hair alpha maps.
- Eyes: 2K color.
- Delivered as PNG; specular/gloss workflow.
What's Included
- Fully detailed, textured model — subdivision-ready quad mesh.
- Editable materials and colors; correctly scaled.
- Native scene needs no plug-ins beyond the built-in Hair and Fur.
Suitable for film, VFX, character animation, and high-end close-up rendering.






